Stats ranges for performance mods
Ranges for level 34 performance mods
Performance Attribute
Range
Ballistic Shield Damage Resilience
4% - 5%
Ballistic Shield Damage
3% - 4%
Ballistic Shield Health
6% - 7.5%
First Aid Ally Heal
5% - 6%
First Aid Self Heal
5% - 6%
Mobile Cover Blast Resilience
3% - 4%
Mobile Cover Health
6% - 7.5%
Pulse Critical Hit Chance
1.5% - 2%*
Pulse Critical Hit Damage
1.5% - 2%
Pulse Duration
4% - 5%
Seeker Mine Damage
3% - 4%
Seeker Mine Explosion Radius
6% - 7.5%
Smart Cover Damage Resilience
2% - 3%
Smart Cover Duration
4% - 5%
Sticky Bomb Explosion Damage
3% - 4%
Sticky Bomb Explosion Radius
5% - 6%
Support Station Healing Rate
4% - 5%
Support Station Duration
6% - 7.5%
Support Station Radius
6% - 7.5%
Turret Damage
3% - 4%
Turret Duration
6% - 7.5%
Turret Health
6% - 7.5%

Notes:

  1. According to the data source (see footer), both Pulse CHC and Pulse CHD should have a fixed value of 2%, but both have been observed on a range of 1.5%-2%.
Weapon Mod Ranges
Performance Mod Ranges
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Weapon Tips
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Underbarrel
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