(Old) Stats ranges for attributes
Outdated data for historical purposes
Attribute
As primary
As secondary
Accuracy
15-18%
2-2.5%
Critical Hit Chance
7-8.5%
3-3.5%*
Critical Hit Damage
17-20.5%*
3-4%
Decreased threat
40-50%
40-50%
Headshot damage
16-18.5%
5.5-6%
Increased threat
21-25%
21-25%
Magazine size
109-121%
10-12.5%
Optimal range
21-25%, 42-49.5%
4-5%
Rate of fire
10.3-12.6%
5.1-6.3%*
Reload speed
26.5-31%
4-5%
Stability
11.5-14%
2-3%

Notes:

  1. You're seeing a legacy version of this card. The data on this card came from a partially outdated source. See the current version of this card, with values refined after checking the recent history of mods that went on sale on the games vendors.
  2. Notes below were maintained for historical purposes.
  3. Some mods use secondary ranges even for their primary attributes.
  4. It's common to find attributes slightly off the published range. See the footer of this card for details.
  5. Some mods have special ranges for one or more of its attributes (example: CHC on Rugged Mini Reflex Sights), and this data is not available (yet?) on my data source.
  6. * /u/ac1dchylde tells me that, on contemporary mods, CHD (primary) is capped at 19%, and CHC (secondary) is capped at 3%. I believe him, but don't have the full new updated range.
  7. * Similarly, /u/Zerthox tells me that RoF is capped at 5.6% on contemporary mods. I also believe him, but don't have the full new updated range.
  8. If you know of a consolidated and up to date table of specific and/or updated values, please share.
Weapon Mod Ranges
Performance Mod Ranges
Gear Tips
Weapon Tips
Muzzle
Underbarrel
Magazines
Optics
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